Political Ambush
by Marc Feuerstein
20 Jul 1996

The Scenario :

A Imperial spy has reported that a very famous Cybertronic professor has invented a new type of explosive of an unprecedented power.A drop of it has the power of ten Nitrosynite mines.It is evident that if the formula comes in the wrong hands, the result could be a catastrophy.

As it doesn't mean anything to destroy the formula (the scientist could put it down on a paper in a second's time)., they decided to kidnap the scientist to try to persuade him to work for Imperial instead.

An invention of this importance couldn't pass unnoticed by Mishima spies. The Mishima corporation has conducted research on Hyperexplosives for years now (for use in Gigameks missile heads), but the only result they have achieved is to blow up their best equipped laboratory.

The Dark Legion knows what the scientist has invented and would do anyting to get his hands on the explosives' formula.This way, the Dark Legion could do actions to destabilize the Society, like terrorist actions or other ones where a miniaturised bomb could be involved.

Professor Jones (the scientist) has received several propositions for the acquisition of the Feltex hyperexplosive but has refused all of them. One proposition was more interesting than the other ones.Cybertronic has proposed (apart of a substantial amount of Credits) a leading position in the new Cybertronic Research Foundation - Explosives Laboratory. This proposition was impossible to refuse. The only thing that Cybertronics asked in counterpart, is the total discretion of the involvement of Cybertronic in this affair (so that noone would know that Cybertronic is in possetion of this weaponof mass-destruction).

He has a rendez-vous with a Cybertronic delegation of businessmen (to sceal the deal) in a small spaceship that will take them to a secret base in the Venus orbit.

It is Wednesday morning, and the scientist' assistant enters to tell him that the bodyguards and the limousine has arrived.Mony and Glory is close at hand ...

The present forces:

Imperial, Mishima and the Dark Legion sends a force to kidnap the scientist. Each corporation/Legion plays against each other (but temporary alliances is possible).They have sent those squads to ambush the scientist's limousine.

The professor (controlled by the Demomaster) has hired 4 bodyguards (Cartel miniatures) that are freelancers to protect him.

The bodyguards will shoot at anyone who is not a bodyguard/professor.

To kidnap the professor, you have to knock him down. You knock him down by succeeding to hit him (I play using the Close Combat rules of the basic rulebook and not with the rules that appeared in some CftW). Don't roll for damage as you hit him with your hands. Once you succeeded that, you carry him on the soldier's shoulders. While a soldier carry the scientist, he moves half his speed and shoots with a malus of 5 (add 5 to the roll).

If another soldier enters in CC with the soldier that carries the scientist, the carrying soldier lets the scientist fall on the ground if the attacker succeeds to hit the 'carryer' (I am not english speaking folks, so sorry if I invent words).If he hits, roll for damage as usual.The surviving soldier picks the scientist up and carries him on his shoulders in the same manner.Spend one action to pick him up.

No one may shoot on the soldier carrying the scientist.

The aim of the game (for each player) is to take the scientist and all the surviving squadmembers back to the deployment zone and spend one full turn for the helico to pick them up. No squad member may leave the deployment zone while waiting on the helicopter.

This page is maintained by
Jim Williamson <jim@timewarpcomics.com> ICQ# - 19820718 AIM - Smallrealties1