Freedoms Fury
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Special Rules: The Wild Dreamers are deployed in the front of every unit in the deployment zone, unless otherwise stated, and must expend at least on action moving towards the enemy. These men/women are so insane they ignore the first wound they take but are removed from the table for a wound it takes thereafter. After the game is over, and members of Wild Dreamers, who survives the game but have taken a wound are considered dead (their fury has subsided and the full affects of their wounds "hits home"). Wild Dreamers who expire in this fashion are counted for total points for you opponent. Wild Dreamers also have the Killer Instinct ability (this is figured the models cost). Unit coherency is 6 inches.
Equipment: All Wild Dreamers may ONLY be equipped with M50 Assault Rifles and Punisher Blades. They are too unstable to wield or fire any other weapons.
Structure:Wild Dreamers are organized into squads 5 to 8 Troopers.